77 research outputs found

    Weakly-Supervised Temporal Localization via Occurrence Count Learning

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    We propose a novel model for temporal detection and localization which allows the training of deep neural networks using only counts of event occurrences as training labels. This powerful weakly-supervised framework alleviates the burden of the imprecise and time-consuming process of annotating event locations in temporal data. Unlike existing methods, in which localization is explicitly achieved by design, our model learns localization implicitly as a byproduct of learning to count instances. This unique feature is a direct consequence of the model's theoretical properties. We validate the effectiveness of our approach in a number of experiments (drum hit and piano onset detection in audio, digit detection in images) and demonstrate performance comparable to that of fully-supervised state-of-the-art methods, despite much weaker training requirements.Comment: Accepted at ICML 201

    Groupwise non-rigid registration for automatic construction of appearance models of the human craniofacial complex for analysis, synthesis and simulation

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    Finally, a novel application of 3D appearance modelling is proposed: a faster than real-time algorithm for statistically constrained quasi-mechanical simulation. Experiments demonstrate superior realism, achieved in the proposed method by employing statistical appearance models to drive the simulation, in comparison with the comparable state-of-the-art quasi-mechanical approaches.EThOS - Electronic Theses Online ServiceGBUnited Kingdo

    Groupwise non-rigid registration for automatic construction of appearance models of the human craniofacial complex for analysis, synthesis and simulation

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    Finally, a novel application of 3D appearance modelling is proposed: a faster than real-time algorithm for statistically constrained quasi-mechanical simulation. Experiments demonstrate superior realism, achieved in the proposed method by employing statistical appearance models to drive the simulation, in comparison with the comparable state-of-the-art quasi-mechanical approaches

    Geomagnetic Survey Interpolation with the Machine Learning Approach

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    This paper portrays the method of UAV magnetometry survey data interpolation. The method accommodates the fact that this kind of data has a spatial distribution of the samples along a series of straight lines (similar to maritime tacks), which is a prominent characteristic of many kinds of UAV surveys. The interpolation relies on the very basic Nearest Neighbours algorithm, although augmented with a Machine Learning approach. Such an approach enables the error of less than 5 percent by intelligently adjusting the Nearest Neighbour algorithm parameters. The method was pilot tested on geomagnetic data with Borok Geomagnetic Observatory UAV aeromagnetic survey data

    Weakly-supervised temporal localization via occurrence count learning

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    We propose a novel model for temporal detection and localization which allows the training of deep neural networks using only counts of event occurrences as training labels. This powerful weakly-supervised framework alleviates the burden of the imprecise and time consuming process of annotating event locations in temporal data. Unlike existing methods, in which localization is explicitly achieved by design, our model learns localization implicitly as a byproduct of learning to count instances. This unique feature is a direct consequence of the model’s theoretical properties. We validate the effectiveness of our approach in a number of experiments (drum hit and piano onset detection in audio, digit detection in images) and demonstrate performance comparable to that of fully-supervised state-of-the-art methods, despite much weaker training requirements

    An open-data, agent-based model of alcohol related crime

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    The allocation of resources to challenge city centre violent crime traditionally relies on historical data to identify hot-spots. The usefulness of such data-driven approaches is limited when historical data is scarce or unavailable (e.g. planning of a new city) or insufficiently representative (e.g. does not account for novel events, such as Olympic Games). In some cities, crime data is not systematically accumulated at all. We present a graph-constrained agent based simulation model of alcohol-related violent crime that is capable of predicting areas of likely violent crime without requiring any historical data. The only inputs to our simulation are publicly available geographical data, which makes our method immediately applicable to a wide range of tasks, such as optimal city planning, police patrol optimisation, devising alcohol licensing policies. In experiments, we evaluate our model and demonstrate agreement of our model's predictions on where and when violence will occur with real-world violent crime data. Analyses indicate that our agent based model may be able to make a significant contribution to attempts to prevent violence through deterrence or by design
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